Get the Free Kashyyyk Poncho from the Chest on the branch (left), then drop down to the left to open another Chest that has Pilot Outfit inside. Return to the water and exit the cave. 1 comment. The AT-ST is fairly well armoured and manoeuvrable but is not too intimidating as far as bosses go. Once up, turn to the left and look for a Force-sensitive bridge nearby. To continue the main storyline, you need to return to the Imperial Refinery. Continue into the next room to find a Save Point – Ice Caves 2. (right) Note: In order to complete this Wall Run section you’ll need to make sure you use Jedi Flip to get to the higher part of the wall and keep the height throughout. While down there you will see a bashed in door. There will be a Bounty Hunter waiting for you. Continue inside. Once you do, you can fly back to Bogona and enter the tunnel under where you land the Mantis. There is also a locked door on the right which we’ll open from the other side later. Use Force Push on the door and enter the room. Next planet is Kashyyyk where you will help Saw Gerrera to Free Wookiees; Second tomb is The Tomb Of Miktrull on planet Zeffo, where you regained Force Pull ability. Before continuing, look for the large cylinders mounted along the wall beside the crusher. From here, make your way down the slope. hide. Return to the Mantis. Hop across the broken pipes here and down the spiral slope on the far side to reach the Scomp-locked Treasure Chest we saw previously. Inside is another Treasure Chest containing Lightsaber Piece [Switch – Duty and Resolve II]. Loot this for a Stim Canister. Make your way back to the third yellow elevator and ride it up to the surface. Upon exiting the elevator when it reaches the top, you’ll find a Save Point – Windswept Ruins 2. If you need, you can jump to the neighboring vines. Walk through to find the giant bird. Fight it off. 1 comment. After clearing the Tomb of Eilram and acquiring the Force Push ability on the planet of Zeffo, you'll start backtracking through the planet to get back to your ship, the Mantis. Alternatively, we can head down to the Ice Caves via the Crash Site. Dispatch the Stormtrooper here and then approach the Workbench. This direction is a bad idea. Interact with this to acquire a new upgrade for BD-1 – Slice: Probe Droid. There are four Rocket Launcher Troopers around the area, two Scout Troopers, a Storm Trooper Commande… The landing pad will be on the right. When you get back to solid ground, you'll find a new Meditation Point. Below these is a small platform we can drop to with a Treasure Chest containing Mantis Paint Job [Occultation]. take the ice slide on the left unless you want to go back down to the main Ice Cave area below. There is a Force Echo here with Databank entry [Zeffo: Project Auger Officer #7]. After clearing the platform, allow BD-1 to scan the large saw blade on the right wall for Databank entry [Zeffo: Imperial Excavation #5]. Pull the rope back to you, but don't plug it in. Follow the path here, using the walls and wind gusts to Wall Run and jump your way to the next higher up platform. On this page of our Star Wars Jedi Fallen Order game guide we have described all the boxes available on the Kashyyyk planet. Inside, you’ll find a Probe Droid and a wind gust. This will put you above the Troopers who should now be fighting or have fought two Wyyyschokks. This leads to the Ice Caves. We recommend the latter first which the guide will follow. Follow the platform around to the left to find a Save Point – Imperial Headquarters 2. Make your way through the door opposite the lift. Start by moving towards the back of the AT-AT. Return up the elevator and have BD-1 Overcharge the panel to bring the energy shield down. A rock bridge with a Phillak on it leading to the right and some platforms and spinning blades on the left. Continue leaping from platform to platform to vine covered log. Use the pair of these to reach the walls above them, walk through the crack in the rock face, and Wall Run between two walls to a new area above. Then go to … Firstly, its legs are quite weak and therefore susceptible to Lightsaber damage. Climb back to the upper ledge and have BD-1 slice open the door. Get out of the side room and back in the main chamber. If you approach him, a Scout Trooper Commander will rush in from the left to ambush you. Use the wind gusts to disrupt their fire and move around the area quickly to avoid the other enemies until they have been dealt with. There is a Scout Trooper Commander and a Purge Trooper waiting for you here. Pull the rope back to you, but don't plug it in. The latter are the most numerous in the game - to get the achievement, you need to collect 75 such objects throughout the game. save. The tram didn’t work so I tried to go back the same way i came, but now I can’t get back to the tram. Sorc Tormo will kidnap you on Zeffo and take you to prison on Ordo Eris, to get out you have to defeat your opponents on Arena; You come back to Kashyyyk to meet Mari and Tarfful. Make your way across the ropes here until you reach the platform where we fought the Jotaz earlier. Question. Ignore the elevator for the moment and continue past here. Near one of the exits is a bunch of spider eggs. Return to the top of the stairs and with the elevator to your back, look to the left. How to get back to the Mantis Ship Zeffo Star Wars Jedi Fallen Order Quest video. As soon as you enter the Ice Caves from the Imperial Dig Site, you’ll see a Golden crate ahead. Another effective technique is to stay at mid-range to have it use its rockets and mines – if you hit Force Push immediately after the boss fires them, you can deflect them back into the boss, inflicting a good amount of damage. Cordova will also give you a hint to your next destination, which is Kashyyyk. Upon returning inside, you’ll see a red energy shield on the right. Follow the platform around to the left to find a Save Point – Imperial Headquarters 2. share. It will use a rocket launcher from its left-hand weapon, the projectiles from which will explode on contact. After acquiring the Scomp Link, climb the stairs and have BD-1 slice the panel here. Use it to trigger a cut-scene. Video Guide: Part 12. Drop down to the main area and use Force Push to blow open the cracked door here. As you land, there will be a yellow elevator to your left. Lets head to the left first. IGN's Guide for Star Wars Jedi: Fallen Order, featuring all secrets, collectibles, and fights along the way. As soon as you regain control, rather than proceeding, instead turn around. Once through, drop to small ledge below holding a Treasure Chest containing Lightsaber Piece [Material – Aurodium]. Republic: To find this skin, head to Bogano. share. Ride this to the top to reach a platform. (Image credit: EA) Head up and look for a way into the central part of the area. As you cross the larger platform here, a Jotaz, a large bear-like creature will jump out from behind the ice on the left wall. With the Scomp Link, we can now open the locked door beside this. Turn left from the end of the zipline and return to the locked chest that was next to the seed from earlier. Allow him to do so to unlock Databank entry [Zeffo: Imperial Excavation #7]. Make a run for the Mantis, dodging the enemies in the way. Climb this to find a Force Echo with Databank entry [Zeffo: The Zeffo Villagers #7]. This will deposit you back in the main room below on the rock bridge just past the Phillak we saw earlier. Before doing anything with this, step into the elevator opposite to ride it down and unlock a shortcut down to the Imperial Dig Site. Cross the bridge you arrive at (and wipe out the enemies if they have respawned). It’ll take you to the area where you had the AT-ST boss battle the last time you left Kashyyyk. save. Defeat the Scout Trooper Commander at the top of the room. Kashyyyk seed locations. I was playing kashyyyk and the tram was not working so i thought i did not need it so i went back all the way to the start to get back to the mantis and realised that i couldn't, i have resarted my game and i respawn in the area where i cant go back to the tram and to the mantis. The climbing path is very linear. Here you will meet the first two allies - Cere and Greez. On the far side of the platform from the Jotaz cave, cut the rope on the pulley device here to create a shortcut. “ Before leaving make a quick run back to the Abandoned Village area. Continue through the door straight ahead. Stuck on kashyyyk after it tells me to take the tram back to the mantis. Scan the Dreamwort plant on the edge of the gray island near the water to get the Dreamwort seed. I cant get back to the ship on kashyyyk. At the top, you’ll find a workbench. He’ll soon be joined by a Scout Trooper Commander. We recommend the third option – accessing the Ice Caves via the Imperial Dig Site (so we can grab another Stim Canister). Take the elevator down to grab a chest, then head back up and head down the hall. Open this for Lightsaber Piece [Material – Arcetron]. Let him scan them for Databank entry [Zeffo: Imperial Excavation #4]. (right) Note: In order to complete this Wall Run section you’ll need to make sure you use Jedi Flip to get to the higher part of the wall and keep the height throughout. Return to the water and exit the cave. Locate the twisted metal sheet that can be used as a bridge. Once they are dead, loot the Treasure Chest they were guarding for Poncho [Wayfarer]. You're now ready to hop on the Mantis and head for Kashyyyk. After defeating the AT-ST, kill the Imperial Pilot that ejects from it. To get back the first time, you have to take the elevator up to the landing pad, fight a droid and an AT-ST, then take the cable car back to the beginning. ... it adds to the story and adds new challenges by forcing you to take a different route back to the mantis, forcing you to use your new powers. At the end of the wall, use Force Pull on the rope to reach the metal shelf. ... Look for a big mushroom in the back of the area, ... Mantis … From the Save Point drop to the ledge below and defeat the Scazz here, three more will show up after you attack the first, so be careful! report. Jump on down to enter the Walker, then climb over the vehicle to the left. Use the Force to slow the crusher at the centre of the structure that activates and use it as a platform to reach the ledge above. Swing across to a second rope and then to the platform in the distance. Dispatch the pair of them. To get to the Tomb of Miktrull, you'll have to head to the Crash Site. Then, climb on its right side, get under the front cannons and then reach the top of the left armor. Follow the path to get to a bridge that can be Force Pulled and go across. Return to the area with the Save Point where we Force Pushed the door down a short time ago. Close. At this point we’ll be back where we explored earlier. Possible Spoilers. Use Force Push to destroy the broken door within and take the log bridge. To do this, backtrack to where we entered from the outside (just before the shield we brought down next to the landing pad). If you have been following the guide so far, you should have the following stats for Zeffo: There’s a lot more to find on Zeffo, but we’ll need to revisit a little later in the story once we have unlocked some new abilities. Defeat the enemy and ride the wind gust up to an ice slide. It can use its right-hand weapon do drop a small group of 4-5 mines on the ground which will explode after a short time. Follow the path all the way around to the right until you reach a dead end. Look back atop the walls we just used to find aForce Echo on the left we can interact with for a Databank entry [Kashyyyk: Insurgent Activity #1]. Swing across to a second rope and then t… On the far side of this, there is a Scomp-locked Treasure Chest we can open for a Lightsaber Piece [Material – Durite]. Use Force Push to destroy the broken door within and take the log bridge. We need to head back to the Save Point we reached just before the Second Sister boss fight. This will take you back up to the room at the top of the slope we just came down. Once back on the Mantis and away from the immediate danger, Cal and Cere will have a talk about what to do next. Jump on down, and hitch a ride back down on the Shyyyo Bird--or not, as the Ninth Sister has caught up with you. If you choose not to and just want to get on with the game, skip down below the grey box to continue. As with the previous elevator, the obvious enemy here, a Rocket Launcher Trooper in this instance will shoot at you from afar. Head back into the Ancient Catacombs briefly and to the area where we saw the air vent earlier (just after the dark tunnel with the Skazz enemies). You can inspect the ship or immediately get to the interactive guitar. As soon as you arrive, turn around and look up to spot a sneaky ledge. You’ll see that there are some air vents now active. Upon exiting the elevator when it reaches the top, you’ll find a Save Point – Windswept Ruins 2. After breaching the door and entering the area, look behind the pillar on the left of the room to find a Force Echo with Databank entry [Zeffo: Project Auger Officer #4]. To continue use Force Push and Force Pull to put the next pair of manipulable bridges into position. ... Head Back to the Mantis… Covered in wroshyr trees, it served as homeworld to the Wookiee species. We’ll need to clean the ruins of enemies. Your goal is to climb on top of the large walking machine. Inspect the heap of droids against the back wall for the Battle of Kashyyyk scan. Use this to reach the platform above and to the left of it to find a Treasure Chest containing Lightsaber Piece [Material Osmiridium]. By the base of the stairs, you’ll find a cracked door we can Force Push down. Look around behind this to find a Treasure Chest containing Poncho [Serape]. Get the Free Kashyyyk Poncho from the Chest on the branch (left), then drop down to the left to open another Chest that has Pilot Outfit inside. You should see a wind gust against the wall here. Don’t do it! You’ll see a rope hanging from the roof here. Defeat the Purge Trooper Commander. There’s a furry little monster inside and inspecting it will chase it inside the Mantis. I cant get back to the ship on kashyyyk. Open the door here to arrive back at the first Save Point – Ice Caves. Jump down to the creature to help it then, after it’s moved, go up the back to find a crate with the Mantis Paint Job Perihelion. As you land, you’ll see another yellow lift ahead. Locate the twisted metal sheet that can be used as a bridge. Cross this and climb the wall to the top. Swing across to a second rope and then to t… As soon as you regain control, rather than proceeding, instead turn around. Return to where the scene ended and continue onto the open door here. Defeat them both (Force Push is good!). Question. From the Save Point, make your way across the next few walls before using Force Pull to grab the rope at the end. This also counts as a Secret [12/14]. Use Force Pull to bring it to your location and swing across to the far side. You’ll also find that the Windswept Ruins we explored earlier are now crawling with imperial soldiers and that the air vents we saw earlier are now active, creating gusts around the area. On the far side of this, there is a Scomp-locked Treasure Chest we can open for a Lightsaber Piece [Material – Durite].”, Star Wars: Jedi Fallen Order Walkthrough and Guide, Star Wars Jedi: Fallen Order gets free New Journey+ mode and combat challenges, Star Wars Jedi: Fallen Order sets new digital launch sales record for EA Star Wars game, Star Wars Jedi: Fallen Order for PC to mark EA's return to Steam, Star Wars: Jedi Fallen Order arrives November 15 without microtransactions, Collectibles and Other Useful Item Locations. Make your way back towards the Windswept Ruins and in the room with the stone column steppingstones, beak down the back wall with Force Push. After Getting Force Pull We can return through the Ancient Catacombs and to the Ice Caves to open a shortcut back to the mantis so we can leave. Defeat the Phillak that waits for you. Start by moving towards the back of the AT-AT. Once the area is clear, with our new Force Push ability and the vents now active, there is some looting for us to do. Head to the Galaxy Map and fly to Kashyyyk to continue. After a few jumps across gaps (aided by wind gusts), we’ll break through an ice wall. Head back up and climb up into the room above on the right, before continuing however, hop up onto the pipe and make your way across to the platform and head left to find a Force Essence, now go back and drop down to open a Chest that contains the Bounty Hunter Mantis Paint Job. The tram didn’t work so I tried to go back the same way i came, but now I can’t get back to the tram. It will take a few tries to get it right as it's a tough curve to hit. After defeating the Jotaz, stand in the centre of the area where we fought him and BD-1 will want to scan the roof. Make sure to pull while in the air to reach the second rope, too. From here freeze the next fan and jump through this. Posted by 16 days ago. Use the zip-line to reach the area below. At this point we can now return to the Mantis for a scene. Head on board. Use the walls to Wall Run to another icy path. Question. Approach this to acquire the Scomp Link upgrade for BD-1. Jump on down, and hitch a ride back down on the Shyyyo Bird--or not, as the Ninth Sister has caught up with you. Drop down and proceed through the vent we destroyed earlier. Posted by 16 days ago. Open this for Mantis Paint Job [Mercenary]. Overcharge the next fan, then Slow it down so you can jump across. We can make our way back through the Imperial HQ, to the Weathered Monument and then backtrack from there. You’ll also find that the Windswept Ruins we explored earlier are now crawling with imperial soldiers and that the air vents we saw earlier are now active, creating gusts around the area. Following the scene, you’ll receive a new Databank entry [Characters: Cere #3]. Enter the cave from where the Jotaz emerged to find a Force Echo with Databank entry [Zeffo: Project Auger Officer #8]. Beside this is a Save Point – Ice Caves. Go through and find the gold chest in a small nook at the back to get yourself another Stim Canister. Now that we are back on the ship, plant the Terrarium Seeds that you picked up on Zeffo. Look around behind this to find a Treasure Chest containing Poncho [Serape]. Returning from Tomb of Miktrull After leaving the tomb, you have to go to the left side of the location and run on the walls - you will reach Imperial Headquarters. From the Save Point, make your way across the next few walls before using Force Pull to grab the rope at the end. To raise the Spire of Miktrall you’ll need to burn some roots on the chain holding the central pendulum up. Keep moving until you are back outside again. Have BD-1 slice a second panel when you reach it to lower a wall, which we can Wall Run across. Return to the Save Point and take the path beside the elevator towards the middle of the area. Climb the vine wall to reach solid ground. Choose the right wall first, jump to the left wall, then jum off it to the right to reach a ledge. There is a Force Echo here with Databank entry [Kashyyyk: Wookie Culture #5] . Star Wars: Jedi Fallen Order Walkthrough and Guide, Star Wars Jedi: Fallen Order gets free New Journey+ mode and combat challenges, Star Wars Jedi: Fallen Order sets new digital launch sales record for EA Star Wars game, Star Wars Jedi: Fallen Order for PC to mark EA's return to Steam, Star Wars: Jedi Fallen Order arrives November 15 without microtransactions, Collectibles and Other Useful Item Locations. 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